As a company, EA can't afford to risk that, which means they would need to do that same research all over again, or at least check all the involved code before they can implement it all in official patches. It's unlikely that anyone in the patching community nowadays would add malware into it, but I remember back in the day there was a very popular 8-player online patch for Tiberian Sun that sent private data to its creator. A lot of research went into all of these community patches.īut EA can't just take 3rd party fixes and trust that they don't contain anything unforeseen. But to make the fixes for the first game, I spent ten years digging into it. Sure, you can just go to these sites and download and install these patches. For software, that definitely qualifies as antique.Īnd, actually, it's not that easy to fix. ![]() ![]() Command & Conquer is nearly 25 years old, and even Red Alert 2 is approaching 20 years. There's simply no getting around that fact. In terms of gaming, you are buying an antique project.
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